MCP Server
Connect AI agents to GameLegend for game discovery. Works with Claude Code, Cursor, and any MCP-compatible client.
Installation
Claude Code
claude mcp add gamelegend -- npx -y @gamelegend/mcpCursor
Add to your .cursor/mcp.json:
{
"mcpServers": {
"gamelegend": {
"command": "npx",
"args": ["-y", "@gamelegend/mcp"]
}
}
}npm
npm install -g @gamelegend/mcpTools
search_gamesSearch the GameLegend library by title, description, or Gameplay DNA dimensions.
| Parameter | Required | Description |
|---|---|---|
q | No | Search query — matches title and description |
dimensions | No | Comma-separated dimension IDs to filter by |
limit | No | Results per page (1-48, default 24) |
offset | No | Pagination offset |
Example prompt
"Search for cozy farming games"
"Find games with turn-based combat and political intrigue"get_game_detailsGet full details for a game including its Gameplay DNA profile across 69 dimensions and developer-submitted store links.
| Parameter | Required | Description |
|---|---|---|
slug | Yes | Game slug (e.g. civilization-vi, factorio, stardew-valley) |
Example prompt
"What kind of game is Hades?"
"Show me the Gameplay DNA for Elden Ring"find_similar_gamesFind games similar to a given game, ranked by cosine similarity on Gameplay DNA vectors. Returns similarity scores and shared traits.
| Parameter | Required | Description |
|---|---|---|
slug | Yes | Game slug to find similar games for |
limit | No | Results per page (1-48, default 24) |
Example prompt
"Find games similar to Factorio"
"What should I play if I love Stardew Valley?"get_dimensionsList all 69 Gameplay DNA dimensions grouped by category. Use dimension IDs to filter games in search_games.
Example prompt
"What Gameplay DNA dimensions are available?"
"Show me all the mechanics dimensions"Details
- Auth
- None required — the GameLegend API is free and public
- Rate limit
- 100 requests per minute per IP
- Transport
- stdio (standard MCP transport)
- Node
- >= 18.0.0
- REST API
- API documentation
Gameplay DNA Categories
The MCP server exposes GameLegend's 69-dimension Gameplay DNA system across 9 categories. This goes far beyond simple genre labels.
| Category | What it captures |
|---|---|
| Core Mechanics | How the game plays — combat, crafting, building, exploration |
| Feel / Pacing | Moment-to-moment experience — meditative, frantic, cozy, tense |
| Progression | How players advance — linear story, roguelike loops, open world |
| Social Mode | Multiplayer structure — solo, co-op, competitive, MMO |
| Aesthetic | Visual style — pixel art, photorealistic, hand-drawn, minimalist |
| Themes | Subject matter — sci-fi, fantasy, political intrigue, cosmic horror |
| Complexity | Learning curve — pick-up-and-play to spreadsheet territory |
| Session Length | Typical play session — 5-minute runs to multi-hour deep dives |
| Strategic Scope | Scale of decision-making — map scale, economic depth, warfare |